Tuesday, October 30, 2012

UpdateSPY v16167-1


UpdateSPY by 'Zouzzz' is a nice Windows tool that allows you to easily download almost all Xbox 360 Retail System Updates, since 2.0.6690.0 up to the latest 16197 Dashboard.
Here's the changelog for the newest release:
v16197-1:
- Added update 2.0.16197.0 download
- Added update 2.0.16197.0 detection
Download Link:
http://www.filefactory.com/file/5g9qrjlysuh9



 

XMPlayer v0.0.2

It has been a while since its first release, and now, developer 'Siz' has released an update to the famous libxenon's Media Player, which was originally started by 'Ced2911'.
Here's the huge changelog and info for the new v0.0.2:
XMPlayer 0.0.2 – October 19, 2012
With a lot of help from especially Ced2911 and the Libxenon community, I can proudly present
the new version of XMPlayer with added features, fixes and changes.
Enjoy.
/siz
github: https://github.com/siz-/xmplayer
Changelog
Version 0.0.2:
- Fixed: .avi files not playing after a .mkv, .mov or .mp4 file has been played
- Fixed: When entering a new folder « Item number/All item number » will not update until moving down on d-pad
- Fixed: When paused, the osd buttons (y, xbox, x) unpauses video, only (a) pauses/unpauses now
- Fixed: Osd_show_progression (x) only shows if osd-button (y) hasn’t been pressed before
- Fixed: Lb and Rb doesn’t seek -600/+600
- Fixed:The D-pad being buggy after a video has been played
- Fixed: Some bugs with osd displaying delay as -0 because of it being close to zero
- Fixed: Removed the 1 pixel-width line artifact in videos
- Changed: Osd-button (y) now switches from directly on/off, this means it only needs 1 press to full osd and not 3 presses
- Changed: When pressing the pause-button (a) progression will also show
- Changed: The page down icon now only shows, if there are at least more items than a page
- Changed: The (b) button doesn’t exit to homescreen any more, it goes one level up, until root then goes to homescreen
- Changed: [extension.mp4] demuxer=mov to demuxer=lavf in mplayer.conf, lavf handles .mp4 files better than mov
- Changed: Updated libass to 0.10.0
- Changed: Ass/ssa is now subtitle default which means outline, color, scale etc. works -Changed: The audio delay option in osd is more logical, a audio_delay of 100 ms doesn’t mean audio is 100 ms before video (mplayer standard), but 100 ms after
- Changed: Replaced mxml with tinyxml, because of loading problems and it seems lighter
- Changed: Updated GUI with button indicators, changed page size from 10 to 15
- Added: « Restart » and « Shutdown » buttons
- Added: A « smart menu » that saves your last selection and path when exiting a menu or playing a video (resets between devices)
- Added: Resume-playback function: if you stop a video in the middle of playing, it will save last position and resume from there if desired (more than a minute of video has to be played)
- Added: All libmenu’s working functions available in the main osd, so libmenu will no longer be needed
- Added: Patch from mplayerdev’s mailing list which adds support for playing videos inside multivolume uncompressed rar files
- Added: If a .rar file loads, it now gets the extension of the archived file, so the true extension profile is loaded
- Added: The (back) button goes directly back to homepage
- Added: Sort files. By pressing (x) in the file browser, you can order by Name or Date (day/month/year)
- Added: ASS settings can be accessed from the subtitle osd menu
- Added: Set ass=yes and vf=ass in mplayer config. This means it can be disabled and subfont can be used if desired
Version 0.0.1:
-Initial Release
Known Issues
- Cannot seek in files over 2 gigabytes (split the files for now)
- Prolonged pausing causes audio to go out of sync, « fix » this by seeking once in the file
- ASS Subtitle handling can cause freezes and lag. If rand
om crashes in video occurs, set ass=no and change vf=ass to #vf=ass in config
- Playing .rar can be unstable, sometimes freezing XMPlayer
- If your subs doesn’t show all the characters, try a different font by replacing subfont.ttf in folder
- XMPlayer does not always mount usb (uda) even though it loads, reload XMPlayer and try again
- Endless loading screen: Try formatting using Gui Format32, or try placing xenon.elf and symbols.elf on root of xbox’s internal hdd. Place the folder on the root of a usb (ntfs, fat), and then run xenon.elf from the internal harddrive via Dashlaunch.
- Can crash while using play’n'charge kit
- Audio balance not working
- Pictures and Music are not supported
- No networking!
Install
- Copy all files to the root of an usb stick, launch it by xell or latest dashlaunch
Button Binds
#In File Browser
-A: enter
-B: up one level
-X: sort by
-Back: back to homescreen
-D-pad: direction
#In video
-A: pause/play
-B: exit player
-X: show progression
-Y: OSD/Menu
-Rb: seek 10 min forward
-Lb: seek 10 min back
-Rt: seek 10 sec forward
-Lt: seek 10 sec back
-Up: seek 1 min forward
-Down: seek 1 min back
-Right: seek 10 sek forward
-Left: seek 10 sek back
Settings
#Global
Exit action: Shutdown Button bind
Language: Menu language (English/French)
#Audio
Language: Set default audio track of video (i.e mkv with multiple languages)
Volume: Start volume
Soft Volume: Software volume boost
#Video
Frame Dropping: Set default frame dropping option
Vsync: Set default vertical sync option
#Subtitles
Color: Color of the subtitle (only when ass=yes, which is default)
Border Color: Color of the subtitle border (only when ass=yes, which is default)
Code Page: the encoding of the subtitles (latin, baltic, arabic etc.)
Language: Default subtitle language
Thanks to
Ced2911
Aioros
cancerous
GliGli
IceKiller
Juvenal
Natelx
Razkar
sk1080
tuxuser
[coz]
Remember to support the xbox 360 legal homebrew community!
www.libxenon.org and #libxenon @ EFNet
Download Link:
http://www.filefactory.com/file/676bvhd9j5kh 



 

FakeAnim v0.60b 


FakeAnim v0.60b by our friend BioHazard, is a nice app that allows you to run a custom boot animation in the form of WMV 9 encoded videos, so they can be played on the console prior to showing the dashboard.
Overview: This release will allow for fake animations in the form of WMV 9 encoded videos to be played on the console prior to showing the dashboard.  Since this file is only loaded after the console is ready there will be a minor increase in boot times.  This has no impact on glitch times since the glitch occurs prior to this file ever being loaded.  The Delay and Calibration settings are designed to allow the user to tweak the video to  their specific system and display.  This tweaking makes it so that the video does not get cut off.  Please read below for a full set of instructions:
Installation & Configuration:
Important: Do NOT attempt to delete bootanim.xex if you are unable to restore to a previous NAND dump via hardware.
Requirements:  DashLaunch v3.03 is required for this to work.
Installation:
  • Copy over all files in the archive to the HDD or USB of the 360.
  • Edit your launch.ini to have fakeanim = point to the fakeanim.xex
  • Reboot the console and make sure the application runs.  Ignore the Red Screen being present for a while.
  • Once you have verified the application is launched remove bootanim.xex** from the consoles Flash. (Use FS3 or FTP).
  • Reboot the console and pay attention to how long the red screen is displayed.
  • Calibration takes place in the fakeanim.ini file and should be checked with a cold boot in order to force the GPU to initialize.
  • Once calibration is complete edit the fakeanim.ini and set calibration to 0
Calibration Notes:
  • To adjust the length the red screen is shown.  Add to the number to increase the time take delay. Take away  to decrease it.
  • The delay function is used to ensure the video does not get cut off during the monitor and GPU starting each  "delay" is 250ms. Valid entries are between 0 and 100.
  • For slims start around 5.
  • For Phats start around 13.
  • The goal is to get the red screen to show for the least amount of time possible on the Evil Laugh wmv when performing a cold boot.
Download Link: 
http://www.filefactory.com/file/2dp49qaneugt 




 

AutoGG v0.8 


AutoGG by blaKCat is an All-In-One (Nandpro/xebuild/build.py…) Glitch/JTAG app.
Following the launch of the 16197 Dashboard, and the subsequent new versions of other apps like Xebuild and DashLaunch, he decided to update this one too supporting all of them.
Here's the full changelog for v0.8
  • Dash 16197
  • Xebuild 1.05
  • DashLaunch 3.03
  • New way USB-Flasher to get Nand and Cpukey without LAN
  • Patched NandXell with new option to get Nand Data and Keys to USB. Lan Xell Debug Log without Com Monitor
Download Link: 
http://www.filefactory.com/file/6vijkdruwz69 



 

DashLaunch v3.03


cOz is back with a new version of DashLaunch with lots of new additions, like Corona 4GB memory support, tons of new options, and of course, support for the just released 16197 Dashboard!
Here's the full changelog for v3.03:
  • some commented code made contpatch non-functional on untouched demo containers
  • added polish translation
  • add nohealth option, disables kinect health pseudo video at game launch
  • add autofake option, when enabled fakelive functionality is enabled during dash and indie games only (thanks BioHazard!)
  • added some failsafe code to lhelper and launch to ensure auto profile signins occur
  • moved boot time quick launch button check to lhelper, it now occurs at the point where bootanim freezes (approx)
  • removed bootdelay option, it should no longer be required
  • add corona 4G memory unit path
  • add fakeanim path
  • fix bugs related to Guide/Power paths
  • add PIRS type content to installer launch item parsing
  • add nooobe option, disables setup screens when settings already exist
  • dash launch now patches xam to prevent flash updates from appearing when updaters newer than current are on devices
  • wired controller poweron causes should now be recognized from all ports for Guide path
  • added new option 'farenheit'
  • add 16197
  • removed button debouncing, A and Y are more useful exiting from miniblades but will be touchy on older dashes
  • tweaked boot time button checker, it should now possible to hold a button before the controller syncs (may only be 16197+)
  • add corona bl detection to xelllaunch
Download Link:
http://www.filefactory.com/file/5rxic7fvowph 


 

xeBuild 1.05 and XeBuild GUI 2.085 are now available! 


The Xebuild team has released an update to their famous NAND builder. After being in BETA, the 'final version' of xeBuild 1.05 has been released, adding full support for Corona and of course, for the just released 16197 dashboard.

Here's the full changelog:
1.05
  • tidy ini_creator output a little
  • colons were not being removed from macid string in ini file, fixed
  • added corona4g build target and dump parsing, nanddump.bin should be minimum 0×3000000 bytes from corona mmc machines (no spare data)
  • Xstress.settings will now be kept along with other mobile data
  • added flash header sanity checks
  • adjust dump loader to allow for 64bit file sizes
  • build process will no longer complete a retail image if smc is patched or a jtag image if smc is unpatched. Apparently a big fat error warning isn’t enough
  • added some older retail.ini, added new switch to allow selecting specific bl configs (if making images with patches, the switch is appended to patch names as well)
  • add 16197
Additionally, Swizzy has also updated the official GUI for XeBuild. v2.085 brings support for xeBuild 1.05, DashLaunch 3.03 and the 16197 kernel.
*********
* 2.085 *
*********
  • Updated: Now using xeBuild 1.05 – Final
  • Updated: Now using Dashlaunch 3.03
  • Updated: Now building 2.0.16197.0
Download Links: 
 xeBuild v1.05
http://www.filefactory.com/file/653bo2dgbtbz

XeBuild GUI v2.085
http://www.filefactory.com/file/2ytcx8g6ofl1



Monday, October 29, 2012






NEED FOR SPEED: MOST WANTED

As sure as Christmas comes every December, just a few weeks before it comes a Need for Speed game from Electronic Arts. This time it's the heavy-hitters from Criterion - the team that brought the world Burnout - at the wheel. Two years ago criterion delivered their first NfS game with a reboot of Hot Pursuit, this time they are giving a turbo boost to another previous NfS title - Most Wanted.

Once again,the action takes place in a large open world environment, along the lines of the one Criterion introduced to the racing in Burnout Paradise. This time, it's called Fairhaven City. Unlike most other driving games, almost every car is available from the get-go. Each car has events tailored to its particular performance and handling strengths. Complete them all in your own time, and your preferred order to rank up. Awesome exotica such as the Lamborghini Aventador LP-700, Marussia B2, and the Koenigsegg Agera are joined by down and dirty drivers cars like the Ariel Atom, BAC Mono and Caterham Superlight R500. Every car can be modified to make it drive and handle the way you need to complete the mission in the game and get the drop on the cops.

As the title suggests, you're the cops favourite person, but not in a good way. So as you compete against other drivers in NfS signature long-distance point-to-point races, you'll also have to dodge and weave to avoid the police's attention. In the single-player game, you'll campaign to be most wanted, in races that let you choose your own route to the finish, so it's as much about exploiting the shortcuts as it is about driving the fast and clean. But remember, the better you get the more the cops will be on your tail.

Criterion has been instrumental in bringing some of the best online and multiplayer features to the arcade racing genre, and this game is no exception. Along with the usual head to head realtime races, there are a host of other online competitive and even co-operative challenge modes. Most Wanted will continue to feature the innovative Autolog system to enable you to compete with friends even when they are not online through leagues, rankings and goals system. This time round Autolog is more closely integrated into the game world, rather than being separated out in the menu system.

As you free-ride around the game-world and pass each jump, speed camera or Jack Spot, you'll get a quick glimpse of the leaderboard. Think you have a chance? Just take a run up and have a go. Get the biggest air on a billboard jump, and it'll be your ugly mug that other gamers will see in their game.  

Most Wanted features the all-new CloudCompete social gaming system, and this introduces revolutionary cross platform competition and levelling up, so that progress gained using your profile on one platform can be continued on another.

Download Link: