Tuesday, October 30, 2012

AutoGG v0.8 


AutoGG by blaKCat is an All-In-One (Nandpro/xebuild/build.py…) Glitch/JTAG app.
Following the launch of the 16197 Dashboard, and the subsequent new versions of other apps like Xebuild and DashLaunch, he decided to update this one too supporting all of them.
Here's the full changelog for v0.8
  • Dash 16197
  • Xebuild 1.05
  • DashLaunch 3.03
  • New way USB-Flasher to get Nand and Cpukey without LAN
  • Patched NandXell with new option to get Nand Data and Keys to USB. Lan Xell Debug Log without Com Monitor
Download Link: 
http://www.filefactory.com/file/6vijkdruwz69 



 

DashLaunch v3.03


cOz is back with a new version of DashLaunch with lots of new additions, like Corona 4GB memory support, tons of new options, and of course, support for the just released 16197 Dashboard!
Here's the full changelog for v3.03:
  • some commented code made contpatch non-functional on untouched demo containers
  • added polish translation
  • add nohealth option, disables kinect health pseudo video at game launch
  • add autofake option, when enabled fakelive functionality is enabled during dash and indie games only (thanks BioHazard!)
  • added some failsafe code to lhelper and launch to ensure auto profile signins occur
  • moved boot time quick launch button check to lhelper, it now occurs at the point where bootanim freezes (approx)
  • removed bootdelay option, it should no longer be required
  • add corona 4G memory unit path
  • add fakeanim path
  • fix bugs related to Guide/Power paths
  • add PIRS type content to installer launch item parsing
  • add nooobe option, disables setup screens when settings already exist
  • dash launch now patches xam to prevent flash updates from appearing when updaters newer than current are on devices
  • wired controller poweron causes should now be recognized from all ports for Guide path
  • added new option 'farenheit'
  • add 16197
  • removed button debouncing, A and Y are more useful exiting from miniblades but will be touchy on older dashes
  • tweaked boot time button checker, it should now possible to hold a button before the controller syncs (may only be 16197+)
  • add corona bl detection to xelllaunch
Download Link:
http://www.filefactory.com/file/5rxic7fvowph 


 

xeBuild 1.05 and XeBuild GUI 2.085 are now available! 


The Xebuild team has released an update to their famous NAND builder. After being in BETA, the 'final version' of xeBuild 1.05 has been released, adding full support for Corona and of course, for the just released 16197 dashboard.

Here's the full changelog:
1.05
  • tidy ini_creator output a little
  • colons were not being removed from macid string in ini file, fixed
  • added corona4g build target and dump parsing, nanddump.bin should be minimum 0×3000000 bytes from corona mmc machines (no spare data)
  • Xstress.settings will now be kept along with other mobile data
  • added flash header sanity checks
  • adjust dump loader to allow for 64bit file sizes
  • build process will no longer complete a retail image if smc is patched or a jtag image if smc is unpatched. Apparently a big fat error warning isn’t enough
  • added some older retail.ini, added new switch to allow selecting specific bl configs (if making images with patches, the switch is appended to patch names as well)
  • add 16197
Additionally, Swizzy has also updated the official GUI for XeBuild. v2.085 brings support for xeBuild 1.05, DashLaunch 3.03 and the 16197 kernel.
*********
* 2.085 *
*********
  • Updated: Now using xeBuild 1.05 – Final
  • Updated: Now using Dashlaunch 3.03
  • Updated: Now building 2.0.16197.0
Download Links: 
 xeBuild v1.05
http://www.filefactory.com/file/653bo2dgbtbz

XeBuild GUI v2.085
http://www.filefactory.com/file/2ytcx8g6ofl1



Monday, October 29, 2012






NEED FOR SPEED: MOST WANTED

As sure as Christmas comes every December, just a few weeks before it comes a Need for Speed game from Electronic Arts. This time it's the heavy-hitters from Criterion - the team that brought the world Burnout - at the wheel. Two years ago criterion delivered their first NfS game with a reboot of Hot Pursuit, this time they are giving a turbo boost to another previous NfS title - Most Wanted.

Once again,the action takes place in a large open world environment, along the lines of the one Criterion introduced to the racing in Burnout Paradise. This time, it's called Fairhaven City. Unlike most other driving games, almost every car is available from the get-go. Each car has events tailored to its particular performance and handling strengths. Complete them all in your own time, and your preferred order to rank up. Awesome exotica such as the Lamborghini Aventador LP-700, Marussia B2, and the Koenigsegg Agera are joined by down and dirty drivers cars like the Ariel Atom, BAC Mono and Caterham Superlight R500. Every car can be modified to make it drive and handle the way you need to complete the mission in the game and get the drop on the cops.

As the title suggests, you're the cops favourite person, but not in a good way. So as you compete against other drivers in NfS signature long-distance point-to-point races, you'll also have to dodge and weave to avoid the police's attention. In the single-player game, you'll campaign to be most wanted, in races that let you choose your own route to the finish, so it's as much about exploiting the shortcuts as it is about driving the fast and clean. But remember, the better you get the more the cops will be on your tail.

Criterion has been instrumental in bringing some of the best online and multiplayer features to the arcade racing genre, and this game is no exception. Along with the usual head to head realtime races, there are a host of other online competitive and even co-operative challenge modes. Most Wanted will continue to feature the innovative Autolog system to enable you to compete with friends even when they are not online through leagues, rankings and goals system. This time round Autolog is more closely integrated into the game world, rather than being separated out in the menu system.

As you free-ride around the game-world and pass each jump, speed camera or Jack Spot, you'll get a quick glimpse of the leaderboard. Think you have a chance? Just take a run up and have a go. Get the biggest air on a billboard jump, and it'll be your ugly mug that other gamers will see in their game.  

Most Wanted features the all-new CloudCompete social gaming system, and this introduces revolutionary cross platform competition and levelling up, so that progress gained using your profile on one platform can be continued on another.

Download Link:








TOY STORY MANIA!

Toy Story Mania! showcases an array of entertaining games based on the iconic characters and humor from the popular Disney/Pixar “Toy Story” franchise at the new Disneyland Resort and Walt Disney World Resort attractions. That's right, you've had the games of the films, now it's time for the game of the ride of the film!

Toy Story Mania! is the first video game to place characters from the Toy Story films into a carnival game setting and is likely to resonate with fans of the films and the attraction, as well as gamers who like pick-up-and-play party games.

In addition to galleries adapted from the attraction, the game includes new and original galleries and a series of mini games, all hosted by beloved characters from the movies. The thematically-connected levels are designed for up to four players of all ages with competitive and co-operative multiplayer options.

Get involved with Buzz, Woody and all their pals!

Download Link:








WWE '13

WWE 13 is not the thirteenth game in THQ's well-loved wrestling series. In fact, it is the fifteenth! And as you would expect, this latest title is the biggest and the best yet. Taking a retrospective look at the Attitude Era of WWE (back when it was called WWF), the game features 35 classic characters such as Stone Cold Steve Austin, The Rock and The Undertaker.

Built on the Predator Technology 2 engine, WWE 13 features more fluid animations than previous versions of the game, and buggy collisions and transitions have been fixed. The game engine now provides over 300 new moves. This is the first WWE game to feature "Spectacular Moments". This feature allows you to perform environmental moves such as ring breaks, barricade breaks, and mid-air catching.

Game sound is enhanced to enable both the crowd and commentators to be more responsive to in-game events.

Divas matches return, and have been updated to allow up to six Divas to compete simultaneously!

Previous games' Road to Wrestlemania feature is replaced with the Attitude Era Mode, which enables you to play through a season of classic Wrestling action over a two-year period. The player takes the role of several different characters as they progress through different chapters of the storyline. Video cutscenes help players to understand the stories, rivalries and feuds that defined that period of WWE.

The Creative Suite enables players to manage powerful in-game customisation. Not only can you create and customise your own wrestlers and divas, but you can also build your own arenas in which to battle. To top it off you can then edit your own story mode.

Online action has been beefed up too! Players can now test creations before downloading them into the game, and computer controlled players will fill in during online matches when not enough players are available. All of this will be backed up bey additional downloadable content packs.

Download Link:








ASSASSIN'S CREED III

Assassin's Creed needs no introduction, because despite the number on the box, this the fifth major instalment in the historical open-world action stealth series. The series jumps forward, once again, as we're transported in time and space from middle ages Europe to revolutionary America.

This is the first major break in the series narrative, and while the mission-based structure of the game is retained, the "Animus" characters and environment are all new. The main protagonist of the AC3 is a half Native American, half English man born Ratonhnhakéton, who goes by the English name of Connor Kenway. Connor's real-world modern counterpart is still Desmond Miles, who has been a constant part of the AC series. Continuing a trend that began in the last AC title, AC3 features more playable sections featuring Desmond.

As has been the recurring theme of the series, the Templar/Assassin conflict is the subtext that is being played out both in the modern world as Desmond, and in-game as Connor. As one would expect from the later timeframe, firearms feature more heavily in the game this time. But in line with the North American location, hunting bows and the Tomahawk also take their place in Connor's armoury alongside the traditional hidden blade.

Unlike the last two games, which were essentially very extensive level and mission packs for Assassin's Creed 2, this game is all new, and has been in development for three years, alongside the previous two games. As a result, we see a host of new capabilities as well as a host of new environments. For the first time in the series the player can brandish and use two weapons simultaneously. In keeping with the game's location and time period, hunting plays an important part in the game.

But it is the American revolutionary war that gives the game its main drama and drives the narrative. Connor inhabits the world of and interacts with characters such as George Washington, Benjamin Franklin, Thomas Jefferson, and Paul Revere while travelling between his native Mohawk village, the colonial frontier, Boston and New York. The Eastern seaboard will also be a theatre of conflict, and Connor can captain a ship and take part in naval combat. Connor does battle with the forces of evil as a member of the Assassin's brotherhood.

Download Link: